Timothy M. Flaherty, Jr.
San Francisco, CA | TimFlaherty.net | tflahertytmf@gmail.com | 925.708.2867
EDUCATION
The Art Institute of California – San Francisco
Bachelor of Science, Audio Production
SELECTED AUDIO EXPERIENCE
The Art Institute of California – San Francisco
Sound Designer / Composer - 2011
Created new sound cues and music for the Unity 3D game AngryBots and linked them to game engine (
Play Now)
Design / Fabrication - 2011
Prototyped an ultrasound-based MIDI controller which detects proximity of objects and converts this distance to MIDI data
Assistant Engineer / Mixer / Studio Technician - 2010
Recorded and mixed a wide variety of Bay Area musical talent spanning funk, jazz, rock, pop, metal, and experimental musical genres
Short Film - Decomposing Wayne
Composer - 2010
Composed original music, recorded studio instrumentation (
Watch Now)
SoundArts Studios, San Francisco, CA
Studio Assistant / Intern - 2009-2011
Recorded & mixed, set up studio for individual and group performances, creatively remixed content
Live Performance - Veil Veil Vanish
Engineer / Technician - 2009
Planned and implemented a multi-track recording of a live performance at a San Francisco night club;
Mixed recorded material in studio for performance video (
Watch Now)
SKILLS |
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Sound Design |
Mixing/Mastering |
ADR |
Session Planning & Documentation
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Composition |
Editing |
Foley |
A/V System Design |
Synthesis |
Production |
Acoustics |
Hardware Design & Fabrication |
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SOFTWARE/HARDWARE |
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Logic Pro |
Max/MSP |
Final Cut Pro |
SSL Duality 48 |
Pro Tools |
FMOD |
Microsoft Office |
Yamaha M7CL |
Ableton Live |
Unity3D |
Adobe Photoshop |
Sound Devices 552 |
Reaktor |
HTML5/CSS |
ADDITIONAL EMPLOYMENT
Morris, Polich, & Purdy LLP, San Francisco, CA - File Clerk |
2009-Present |
Carroll, Burdick, & McDonough LLP, San Francisco, CA - Intern |
2005-2008 |