Sound Design | Composition | Synthesis


Timothy M. Flaherty, Jr.

San Francisco, CA | TimFlaherty.net | tflahertytmf@gmail.com | 925.708.2867


EDUCATION
The Art Institute of California – San Francisco
Bachelor of Science, Audio Production

SELECTED AUDIO EXPERIENCE
The Art Institute of California – San Francisco
Sound Designer / Composer - 2011
Created new sound cues and music for the Unity 3D game AngryBots and linked them to game engine (Play Now)

Design / Fabrication - 2011
Prototyped an ultrasound-based MIDI controller which detects proximity of objects and converts this distance to MIDI data

Assistant Engineer / Mixer / Studio Technician - 2010
Recorded and mixed a wide variety of Bay Area musical talent spanning funk, jazz, rock, pop, metal, and experimental musical genres

Short Film - Decomposing Wayne
Composer - 2010
Composed original music, recorded studio instrumentation (Watch Now)

SoundArts Studios, San Francisco, CA
Studio Assistant / Intern - 2009-2011
Recorded & mixed, set up studio for individual and group performances, creatively remixed content

Live Performance - Veil Veil Vanish
Engineer / Technician - 2009
Planned and implemented a multi-track recording of a live performance at a San Francisco night club;
Mixed recorded material in studio for performance video (Watch Now)

SKILLS
Sound Design Mixing/Mastering ADR Session Planning & Documentation
Composition Editing Foley A/V System Design
Synthesis Production Acoustics Hardware Design & Fabrication

SOFTWARE/HARDWARE
Logic Pro Max/MSP Final Cut Pro SSL Duality 48
Pro Tools FMOD Microsoft Office Yamaha M7CL
Ableton Live Unity3D Adobe Photoshop Sound Devices 552
Reaktor HTML5/CSS

ADDITIONAL EMPLOYMENT
Morris, Polich, & Purdy LLP, San Francisco, CA - File Clerk 2009-Present
Carroll, Burdick, & McDonough LLP, San Francisco, CA - Intern 2005-2008